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Friday, March 29, 2019

The Uses of Virtual Reality

In general, music plays and the dancer dances, but with virtual reality, it's now possible to do the opposite:
Dispersion is a virtual undulatory apparition which weaves within a dream space, visualizing the momentum of sound emitted from its perceptual geometry. Its illusory effects are subtly perceived though disorienting zones of it’s sonic architecture through Non-physical Feature Feedback Synthesis for computer and microphone, haptics, and an augmented virtual environment, while it orients and excites itself as the viewer moves and speaks with it. These artifacts script a choreography and perceived movement within the structure as well as a bodily felt rhythm, the way that vibratory spaces can exert a physical response to perceived acceleration. Using the ontological relationship between mathematical, musical and virtual harmonies we look at how bottom-up multi-sensory processing changes the possibility and experience of how we explore sonic landscapes.



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